Friday, 30 August 2013

I blame it on the "Skinner effect"....



I woke up and decided I needed to alter a skull. that's not normal! but it seems sort of normal if you happen to have Andy Skinner as one of your inspiration mentors. he's tainted me with his creepy skull fetish and now I HAVE to have skulls lol.

So this one is a bit evil looking as it was bought last Halloween. So I made it a wee back story.
tis the skull of the dreaded pirate Black beard.. (I nearly said dread pirate Roberts as i am such a fan of the film "Princess bride" )...
It seems, on close inspection of the skull of the dreaded pirate (found deep down on the ocean bed), that he was fated to become a pirate no matter what. its not because his mum didnt hug him enough as a child.


As you can see, if you look at the area where his "moral compass" is situated, his compass is off centre by about 20 degrees or so...

In the area where the "sense of belonging" or your home coordinates are situated, Blackbeard simply has a map and this map is ever changing. so destined to travel and an off centre moral compass, how could he be anything other than a pirate?

I haven't gotten around to removing the seaweed and barnacles from all of it. it also seems to have gathered a fair bit of rust which is not usual for bone... you have to wonder if the man was even human... anyway there you have it.


This skull was altered with the extreme aid of DecoArt paints and mediums by the tonnage lol. 

Acrylics used for the rust effect:
raw umber
burnt sienna
burnt orange
quinacridone gold


for the ocean coloured organic growth and barnacles:
Modelling paste
indian turquoise
quinacridone gold
Blue green light
sea glass
green mist
antique green
Metallic lustres 

For the pealed back area with the moral compass:
raw umber
Indian turquoise
quinacridone gold

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